It is currently unknown why her stage triggers this text to be loaded into memory. ![]() ![]() While battling on Kim Wu's stage, it is possible to find this text allocated at a dynamic location in memory. (Source: Paulina Jaramillo) Early Diagnostic Information ![]() The way the endings work is that there is a main ending screen, then, depending if you performed a fatality on a certain character(s) or destroyed something in a certain stage (or did both), you get a second, third and even fourth variable screen (Fulgore and Jago were supposed to have up to 8 variations!).Ĭomplete game with the these characters to see their unused endings. But according to Chris Tilston, one of the game's main designers and programmers, they were never tied to the game due to a lack of time. The game has a lot of unused endings that were probably going to be triggered depending on what parts of a stage you destroyed.
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